EastEnder
Brixton Barnacle
To be fair, that sort of client/server web development is about as far removed from the world of games programming as you can get! They're quite different paradigms.Write a html form that posts its information to a php file that inserts it into a database. Then write a php page that connects to the database and displays the result of the database result on the page. Its miles away from writing C++ but if you dont get the kick out of getting it working... coding aint for you.
Games programming, done properly, is fucking hard - I think it's the "games" bit that makes it sound sexy. Look at it a different way - would you want to get into the world of programming advanced metrological simulations or developing complex financial models? Cos I'd say the skills & aptitude required for such endeavours are closer to that which is needed for games programming, than less demanding fields like web development.
Web development is much easier to get into and doesn't require top notch maths & programming skills. I briefly flirted with the idea of getting into the games industry after I got my comp sci degree, but soon abandoned such ambitions because:
A) My maths is crap.
B) My programming skills, whilst better than some, are nothing to write home about.
C) I can earn more money being a reasonably good web developer than being a below par games developer.
Not to mention the fact that I spent 2 years writing file system device drivers - I still have scary flashbacks to spending all day stepping through machine code with a kernel debugger...
Getting paid to write stuff like PHP or Java is a walk in the park by comparison...
Clealry a bit of "real life" and "World of Warcraft" confusion going on there...
Which is all well and good if you're not being forced to work at the weekends because project management, publishers etc. are being absolute twats throughout the project lifecycle. 