TBF it costs a fucking bomb to make and release a major title these days and most manufacturers make a heavy loss on the consoles which they then try to recoup via the games.
Still no excuse for shite games like, but a lot of time, effort and money goes into a classy title and that deserves recognition and reward, lest the good developers go bust and stop making the things
Big games cost money to make. Story lines, production, games engines, development, Q&A, lots more. Don't play them myself but the creators/distributors should be able to work out a new distribution method, huh?
I mean, digital media with peer-to-peer is trivial.
Yeah, cos videogames develop, write, market and distribute themselves from a Special Computer somewhere in America. They aren't created by teams of sometimes talented, always hardworking artists, programmers & musicians over a period that in some cases extends to decades worth of man-hours. No, none of that.
This woman didn't reply to the 'we're gonna fine you' letter, and didn't turn up in court - what else does anyone expect?
What I want to know is...
How do the IP holders prove you've been sharing stuff?
I can see why they're pissed - interview I saw with some talknig head for the company claimed that in Germany the launch weekend saw 750 copies sold, and over 12,000 torrented. That's a ridiculous ratio...
Yeah, cos videogames develop, write, market and distribute themselves from a Special Computer somewhere in America. They aren't created by teams of sometimes talented, always hardworking artists, programmers & musicians over a period that in some cases extends to decades worth of man-hours. No, none of that.
Yeah, cos videogames develop, write, market and distribute themselves from a Special Computer somewhere in America. They aren't created by teams of sometimes talented, always hardworking artists, programmers & musicians over a period that in some cases extends to decades worth of man-hours. No, none of that.
With most of the games these days you would be forgiven for thinking that some special computer had some variables tweaked so it could spit out generic action game No.6554348 months later.
I can see why they're pissed - interview I saw with some talknig head for the company claimed that in Germany the launch weekend saw 750 copies sold, and over 12,000 torrented. That's a ridiculous ratio...
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