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The Hardest Game ever?

For GT4 players: The Polyphony championship. You, racing against 5 other bastard Polyphonys in 15 races, each over 70 laps. It's effing impossible!
 
Loki, a friend of mine played GT4 for over 300 hours and gotten a fair amount of practice in the game, I can confirm, it's not impossible. Nor is achieving a 100% complete score.

He was stuck in hospital at the time and found GT4 the best way to pass the time.
 
miniGMgoit said:
With out a doubt the most impossible game to finish would be Jet Set Willy which is impossible to finish.

Failing that Chucky Egg 2 was on the same wave length and also equally vast and impossible to compleat.
Chucky egg was made double hard because my computer didn't like seem to like it and the screen sort of scrolled quickly from top to bottom so I was visually impared while playing :eek:
 
RenegadeDog said:
Project X was a beautiful game though. By far the best-looking and sounding game that was released on the Amiga. Just a shame it was so darned impossible!

You're right it was beautiful and well put together but the curve was idiotically hard...
 
A view to a kill on the Spectrum48k+

Never caught the parachute after driving around Paris for hours, so never got to the fire in the town hall scene.

I had my doubts that the latter scene ever existed... :p
 
DexterTCN said:
Bubble Bobble.

Never did all 100 levels (and then backwards, they say). :(

da da da DA DA DA da da da da...da da da da da da

da da da da da da da da da da da da da da

(sorry...flashback)

da da da da...da da da da

all 100 levels, no cheats.. it is doable!

we finally figured it out in first yr at uni in 1998, about 10 years after I first encountered the game :)
 
anyone remember captain blood?

you had to travel around a whole galaxy, and learn alien languages

you never died, it was just so ridiculously big. it was interesting, but didnt really make much sense, bet noone's ever completed that

thunderforce IV on the megadrive, i remember that was rock. loads of wicked weapons and about 5 bosses per level. they should start making them games again....

and those text adventures on the C64...

go north. you are in a cave. go north. you are dead. would you like to play again?

would i fuck

what is fuck?
etc etc
 
There's nothing like a few hours with Zork (without a walkthrough) to realise how smart our parents were. They did this for *fun*.

Unless of course you're part of the same generation as the insane MIT students that made that wonderful and hugely frustrating game and actually finished it. Then your really smart.

The hardest thing I've ever seen on a computer game was the Babel Fish puzzle in the Infocom Hitchhiker's Guide to the Galaxy, the one they made a t-shirt for the people who solved it ("I got the Babel Fish"). It's that top-of-room cleaning robot which gets you every time...
 
The Chaos Engine on the Amiga/Atari. (edited to say: in single player mode)

Failing that, Alien Breed: Tower Assault was also bastard hard.
 
LostNotFound said:
all 100 levels, no cheats.. it is doable!

we finally figured it out in first yr at uni in 1998, about 10 years after I first encountered the game :)

Used to know exactly where to stand to pick up the powerups in BB when they would appear. In two player, if you both stood there, you'd both get the powerup :) Cycled through the levels several times over - it got boring after a while.

The other fella went on to dizzying heights that included completing Killer Instinct on the SNES blindfold. With his toes.
 
ytf56yrty656

Far Cry on realistic.


It's just no laughing matter.



I always found Deus Ex quite a tough ride myself.

But what do I know, being a PC gamer?
 
Kained and Unable said:
i agree with commandos two. that thing was virtully impossible after a while i think i managed to get to level 5 and just couldn't work it out.


dave
You're all useless. My brother completed it without cheating.
 
Ninjaboy said:
anyone remember captain blood?

you had to travel around a whole galaxy, and learn alien languages

you never died, it was just so ridiculously big. it was interesting, but didnt really make much sense, bet noone's ever completed that

thunderforce IV on the megadrive, i remember that was rock. loads of wicked weapons and about 5 bosses per level. they should start making them games again....

and those text adventures on the C64...

go north. you are in a cave. go north. you are dead. would you like to play again?

would i fuck

what is fuck?
etc etc
Anyone remember Fish on the ST.

I thought that was rock hard, although i was about 7 at the time.
 
grand prix came from the amiga yeeeeeeeeaaaaaaaaarrrrrrrrrrrsssssssss ago, far too 'real'
 
Jet Set Willy is a right shit. I dont know anyone whos finished it.

Add to that the vast Chucky Egg 2 which is mind blowingly huge!!
 
Are we talking hard as in the user interface is crap so you've got f-all control over what's going on... or just plain old tough to finish but fun trying?

If the later, I'll vote for Hellfire on the Megadrive.
 
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