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R.I.P My WoW Character

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So, does the use of micro-payments tend to cut out addictive grind and hence reduce adverse impact on people's lives?

I don't think micropayments vs subs really makes a lot of difference to grind - you can run a grind-based design on either. Even if you can skip some of the grind with cash, there's still a lot left in a trad MMO (because that's the majority of its content). And some designs just let you put in micropayments for extras which are in a separate category to what you get as gameplay rewards, e.g. better haircut, larger inboxes, custom names etc.
 
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