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Mario Kart Wii

Excite Truck ain't that bad. Plus there's no way Nintendo will let the controls be jerky. Not that they are really in Excite truck anyway, it's perhaps a little too fast for it's own good maybe, but Mario Kart has never been about speed.
 
the wiimote should be held on its side, with the Dpad used for steering and tilting used for some sort of skid mechanic.
 
the wiimote should be held on its side, with the Dpad used for steering and tilting used for some sort of skid mechanic.



Its all about the skidding. Just dusted off Double Dash and been having great fun on DK mountain. Skid all the way to the bottom, then get fired back up to the top - brilliant.
 
the wiimote should be held on its side, with the Dpad used for steering and tilting used for some sort of skid mechanic.

I was just thinking the same then I thought fuck em why can't they just include different modes of play (classic being as you described, GC/Excite Truck style and full racing wheel mode) in it?
 
the wiimote should be held on its side, with the Dpad used for steering and tilting used for some sort of skid mechanic.


I would assume the wiimote will actually plug into the steering wheel (think guitar hero shell) so you can easily press what would normally have been the L and R buttons in a more user friendly posistion.

There's no way they can expect you to use the buttons on the actual Wii remote and steer, it just won't work.

Unless you hold the Wiimote in reverse to normal sideways games with the D pad on the right, and use the B button on the right hand and the 1 or 2 buttons on the left. Pressing the B trigger with wiimote sideways with the D pad on the left just feels a bit too weird and un natural.
 
I'm fundamentally against the idea of using Tilt to control the steering. It will require a different style of play as you just won't get the precision.
 
Catch 22 thou isn't it.

You've got the people who won't have one, bitching that they have to spend another £15 to play the game. If they include it then the other's that do have them, bitching they are paying extra for a game with a device they already have.

Nintendo would never make two different packages with and without because you can already see the 'customer complaints' from dim witted people who would buy the game without the controller version and get home and find they can't play it.

Hopefully they will just have a classic controller option in the game anyway.
 
Catch 22 thou isn't it.

You've got the people who won't have one, bitching that they have to spend another £15 to play the game. If they include it then the other's that do have them, bitching they are paying extra for a game with a device they already have.

Nintendo would never make two different packages with and without because you can already see the 'customer complaints' from dim witted people who would buy the game without the controller version and get home and find they can't play it.

Hopefully they will just have a classic controller option in the game anyway.

Well there's no reason they couldn't just accommodate everyone unless they're going to force us to use that wheel thing (doesn't the game come with it?)...
 
Odd, this site is claiming this is the box for MK on the Wii but another said it's a fake...bloody internets...

Mario-Kart-Wii-Boxart.jpg
 
More info, not sure if it's true but it looks it:

Mario Kart Wii - April 10th, 2008 (Japan)

* Bikes in cup mode
* Bikes have special actions like “wheelie”
* 16 remakes and new courses
* Wi-fi 12 players
* Play as Miis

Mario Kart courses:

NEW:

“Mushroom Cup”
Luigi Circuit
Moo Moo Country
Mushroom Canyon
Toad Factory
“Flower Cup”
Mario Circuit - Figure-8 with underpass
Coconuts Mall
DK Snowboard Cross
Wario Mines

OLD:

“Shell Cup”
GC Peach Beach
DS Yoshi Falls
SFC Ghost Swamp 2
64 Mario Circuit
“Banana Cup”
64 Sherbert Land
GBA Hey Ho Beach
DS Monty Town
GC Waluigi Stadium
Must admit, I'm struggling to see what practical in game use doing a wheelie on a bike will have...:confused:

E2A: Speculation here it may have Gamecube controller support!

Also some more details about the game:

- online league and a global world ranking
- local rankings
- channel for online aspect
- send and receive time attack scores online, online ranking for time attack as well
- upload/download Ghosts

Cubeper.jpg


babypeach.jpg
 
Oh yes!! They've used their noodle and supporting all controller configs! Split screen online too! :D

-Classic controller, GC controller, nunchuck+Wiimote.
-Each character has six vehicles from the start (3 karts and 3 bikes).
-Snaking is harder.
-New Items: POW box and a cloud.
-Warning sound in the speaker for when you are about to be attacked
-Second player can play online through split-screen.
-Mario Kart Channel is in game only, but that can change.
-Tons of statistics for every profile.
More details and screens here.
 
Mario Kart Wii. WOOHAAAA!!!!

Mario Kart Wii will build upon some of the more well-received features of 2005's Mario Kart DS. Twelve-player online racing takes top priority for most, and Mario Kart for the Wii will also let two players from the same console battle it out online together. The game will feature 32 courses total, with 16 being specially created for the Wii version and the remainder being updated courses seen in previous installments in the series.

Karters will be able to take to the track as more than a dozen Mushroom Kingdom denizens, as well as digital representations of themselves--or Oprah--via the game's Mii integration. As with other installments in the series, the game will include a variety of modes not devoted to competitive racing, including 10 different battle arenas. Mario Kart Wii will also be receiving its very own channel on the Wii Menu, which will allow gamers quick access to tournaments, worldwide leaderboards, and ghost data.

As previously noted, Nintendo will be offering a range of control schemes with Mario Kart Wii, and will also be packing in the Wii Remote encasement dubbed the Wii Wheel with the game.


EU release is 11th April. 1 day after Japan and two whole weeks before the US. In your face GW!

wiiwheel_2.jpg



Gamespot UK


Wikipedia
 
Did I mention 12 player online gaming, 16 new courses and that it's got its own channel?

Woo and haa.
 
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