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iOS premium gaming thread

Discussion in 'gaming and consoles' started by mrs quoad, Jul 22, 2017.

  1. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    The last couple of Thursdays have been total pants.

    WH quest in a week or two (WOOOOOO!!!!), but properly hoping for a non-shite launch by 6am tomorrow.

    C'mon, you appy bastards!
  2. doodlelogic

    doodlelogic arbitrary message here

    GTA is good.
    mrs quoad likes this.
  3. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    This weeks releases are staggeringly shit.

    But all the goat simulator games are on sale @£0.99.

    For those w an interest.
  4. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    I have bought Kickass Commandos and REKT this week.

    Kickass has yet to properly grab me. It's a bit messy. You pick up lots of rescued commandos, but can't control what they do. So they spam themselves all over, loosely following your path, but also spamming bullets towards your (nearby) aiming point. So they die lots and have a very wide field of fire. I'm yet to be convinced that this is an asset. A leading steam review recommends leaving all rescues til level end, then running back through the empty level with them (for a 100% rescue bonus). Hmm.

    Rekt is great. Plenty of rapid rewards, and genuinely enjoyable stunt racing. Suspect it'll have a limited shelf life, but well worth the £2. IMO.
  5. kabbes

    kabbes "A top 400 poster"

    Now I seem to have bought this too. It better be all that, quoad
    mrs quoad likes this.
  6. mrs quoad

    mrs quoad Elephants think I’m cute #brap


    In other news, the Talos Principle has just been ported / launched on iOS.

    I've skimmed off it on steam multiple times without buying, bc I don't really do puzzlers. And, yeah. Clearing out 1.8gb THE WEEK BEFORE WH QUEST 2 LAUNCHES would be hard. But I can't say I'm not tempted, particularly given the price differential (£4.99 on iOS; £29.99 on steam).
  7. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    And in the latest demonstration of #quoadscatastrophicimpulsecontrol, I lasted all of two minutes before deleting F1 2016 and DLing a game I probably won't play :facepalm:

  8. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    The game I've come back to time and time again over the last week is Rekt. It is alarmingly simple - essentially a sandbox sk8 park for cars, with multiple jumps, ramps, loops (&c.) and the bare minimum of controls (L/R, swipe for spin / rotate, brake). And pretty minimalist goals - up to three "goals" per run (winning tokens for a relatively vacuous slot machine) or high score (unlocks next car).

    Basically, stunts make combos make points. Crash -> combo ends.

    But it comes together superbly.

    It's, like, £2. The physics are awesome. The learning curve just keeps on going. As do the new unlocks. And the hidden / unexpected stunts just keep on appearing.

    Unfortunately, I think I've worked out how to points grind. But in and of itself, that's opened up challenges. Do I stop at 87,000 (points) *33 (consecutive tricks)? Or keep on facking pushing, knowing that catastrophe might ensue? Particularly given points grinding involves 6-7 front spins at a time. Which can go horrendously wrong.

    Seriously going to recommend this as a £2 (ffs!) quick play car stunt skate park awesome thing. It is just beautiful.
  9. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    A not uninteresting day of releases.

    Halcyon 6 is out (steam link). Meant to be a sort of 4x or 6x, afaict. Bit too pixel art for me, combined with some “omfg the grinding” reviews on steam.

    Time recoil has also launched. From the makers of Neon Chrome - a really well reviewed twin stick. (A bit shallow for my liking, particularly when compared to Leap of Fate. But ay.) I’ve played about 5 mins, lol. It’s single stick. Relies on auto aim. HMMMM. Not very sure about that (but toucharcade reviews seem to think this is to cope with later manic levels).

    And WH Quest 2. The biggie, from my perspective. The launch has fallen slightly flat for me, bc it began with multiple crash bugs (eventually updated to iOS 11 to make it work), and the game doesn’t quite have all the crack-like insta-rewards of the first (cash drops from dead enemies, i’m looking at you). It also relies heavily on character development. Which I’m not quite at. So, we’ll see. Fingers crossed.
  10. 8den

    8den No I'm pretty sure that was 8ball...

    Should I try the original warhammer quest first?
  11. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    Depending on your device, I’d recommend thinking about the new one. Early bugs have been ironed out. It’s at least launching on my phone, and is proving v playable.

    There are still some kinks - the inventory system is a bit of a mess, and I kinda preferred the loot system of the old one (enemies drop gold; crates for polishing off bosses. Whereas now there are no in-level rewards, just three winnings cards at the end. Which is probably fine. But provides fewer instant endorphin rewards.)

    I think the other main difference may be the disposability of characters. You could *only* get 8 chars in the original, 4 of them paid. In 2, they’re classes, and it’s possible to recruit multiple instances of a class. I assume the leveling up is a bit random (+1 to random stat), giving a bit more room for tailoring.

    Part of what I loved about 1 was following my 8 chars through 8 levels (pretty tough!) So, yeah. I’m wondering if this will be a positive. No complaints after a couple hours, Tbf.

    There were also char skills in the original - special abilities, and mana points for wizards. I’m kinda hoping they’re in here somewhere, too, or the chars will lose a fair bit of their uniqueness. They’ll just be stat hounds. Instead of genuinely different play styles.

    Quest 1 was also launched by a now-dead studio (Rodeo; Perchang, who launched this, was started by one of the Rodeo blokes). So I’m not sure whether or not 1 will continue to be updated.

    Errrr, long story short, 1 was epic, man. If it’s a quid or two, it’s a steal. But... I’d really want all the IAP (eventually, and personally - they’re not needed to complete, but they are rich additions...) That would an extra chunk.

    2 isn’t quite there yet. But there’s clearly a team of active devs working hard to fix any current probs, and on future releases / updates. I have some faith in this new launch, but I can’t fully back it yet.

    I have also already bought all the IAP for 2 already. (There are IAP glitches - which is fucking stupid for a launch. I have to restart in order to get access to the chars I’ve just paid £3 for. Business model fail.)

    And there’s a c.50 page and fast-growing thread on toucharcade; who gave it a five-star review last week.
  12. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    The thread is a mixture of people saying it’s the most awesome game they’ve ever played, and they’re 60hrs in; and people saying it’s functionally broken and in serious need of insta patching.

    So, yeah. #alittlebitbeta
  13. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    I keep on trying to convince myself to press “buy” on Halcyon 6.

    But then I read (ever longer and more refined) reviews, and re-think “naaah.”

    Idk. The original seems to’ve been panned. Lightspeed Edition seems to be quite well reviewed. But... pixel art. £7. No real overview of wtf it actually does (Star Trek pastiche w/ xcom overtones and JRPG combat. Ok. Tx4that.) 1.2gb (hashtagisit).

    Yeah. Not quite over the buy line there.

  14. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    Errrrr, looks like an interesting week for premium releases. In a classic #toosoon venture, Slitherine have launched a follow-up to their deep strategy war logistics game, entitled Afghanistan. Slitherine totally fucked a half tonne of seriously expensive top end strategy games with the move to iOS 11 (don’t support 64 bit architecture and so lost to the App Store / bruk) so I’m a bit thrown by this. It’s a £20 app that’ll only appeal to the small hardcore of rich deep strat / middle class fans who used to buy all the games they’ve just dropped / left unsupported. Which is, yeah. Bold.

    ICEY also launched. I bought earlier this week. Side scrolling combat game w/ lots of swooshy combo building, plus upgrades. Am properly enjoying.

    Errrr... there’s what looks like a pretty educational title about Martin Luther. Sort of cross between the banner saga and late night edutainment documentaries :hmm:

    Battlevoid: Sector 9, a rts RPG from the people who made Harbinger (bought it this morning, yet to fire it up).

    And a few other interesting titles, too. A survival crafting game from Team 17 (?!), a survival FPS from some Russian bloke... lots and lots. Most of them just miss my “ooo” button, but a really good week for new premium releases. Will attempt
    To add more info / links l8r.
  15. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    ICEY rated as Toucharcade’s GOTW. Made me go back to it (I’d inadvettwntky selected “massacre” level difficulty) and it is, actually, outstanding.

    TA review: TouchArcade Game of the Week: 'ICEY'

    Steam link (w/ reviews): ICEY on Steam

    I remain frankly unbothered by WH Quest 2. Which is quite an indictment in and of itself.
  16. FridgeMagnet

    FridgeMagnet Administrator

    Eh. I got ICEY on Monday and played it for a while but it’s a bit HELLO BREAKING THE FOURTH WALL HERE all the time, which seems to involve a lot of unskippable cut scenes which then make you reload when they’re finished. Also I seem to have got onto some easy difficulty level where the fights still take forever but it’s basically impossible to die. Changing the level up now to make the game more interesting seems just too much meta.
  17. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    I certainly find it’s improved by turning the volume off on the narrator.

    I’m still not very far in, thanks to a weekend of catering for guests.

    I look forward to imminent disappointment :cool:
  18. kabbes

    kabbes "A top 400 poster"

    Finally got round to that cat quest game today. It’s fun. Slick. It’s no Disgaea or Final Fantasy though, is it? It belongs to that school of mass produced RPG writing that says just make some random quests and have em hit things with other things.
  19. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    Well, no, but I’d assume that people who wanted ff on mobile would buy one of the dozens of ff titles available on iOS. Most recently, ff Dimensions II, released today, and yours for £15.

    I know I won’t be buying it, bc I don’t have the time on mobile to sit through very long screeds of dialogue. I’ve repeatedly tried; and have probably ended up wasting (ie, not really playing) well over £100 of ff titles over the years.

    For an RPG-lite - which cat quest emphatically is - it’s great, though. Bite sized pockets of play, completely fine for 5 mins at a time. IMO, basic mechanics of leveling, spells, combat etc v effectively reduced to their barest 5-min components.
    Last edited: Nov 2, 2017
    kabbes likes this.
  20. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    Having said that, I picked up Strain Tactics this morning, after reading the steam reviews.

    So far - actual omg. Unbelievably deep / rich action rpg game. More later! Ridiculous detail. Tonnes of screens to navigate.
  21. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    Last edited: Nov 2, 2017
    kabbes likes this.
  22. mrs quoad

    mrs quoad Elephants think I’m cute #brap

  23. kabbes

    kabbes "A top 400 poster"

    Cats Quest complete, including all endgame I could find. An enjoyable romp. The combat was very nicely done
    mrs quoad likes this.
  24. mrs quoad

    mrs quoad Elephants think I’m cute #brap


    RPGolf - A hybrid RPG Golf game like never before

    Classic 2D JRPG style gameplay, combined with 80s / gameboy style golf.

    Achieve par on every hole. Battle your way through enemies in order to reach your ball / your next shot.

    Stats have multiple effects - eg strength = damage, and distance. Strength is lost as damage is taken.

    Int = magic, and spin.


    Cracking fucked up combjnation, and sth like £3 and just 79mb. Beautiful.
  25. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    I also bought Ocmo yesterday. A hardcore speed running rope game, centred on viciously disembowelling rabbits.

    It’s excellent. Tight controls, beautiful implementation. Very tough indeed.
  26. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    Ocmo is fucking legendary. Did I mention ragdoll physics?

    The top times are absolutely deranged, and many of the levels absurdly challenging. I’ve spwnt about 1.5 days (on and off, Obvs) trying to beat one excellent level. And enjoying every second of it.

    I can clearly understand how and why every failure is my fault. So it’s that kind of rewarding hardcore game.

    (ATM, I’ve got a choice of many - this is at the head of one path.)
  27. mrs quoad

    mrs quoad Elephants think I’m cute #brap

    The long-awaited Grid Autosport releasing Monday.

    Apparently 8gb free space recommended for uncomplicated install.

  28. mrs quoad

    mrs quoad Elephants think I’m cute #brap


    That’s the first time I recall seeing a game my 6+ can’t handle.

    Oh well!

    Looks like a pretty damned interesting app, for those whose hardware is up to it.

    GRID™ Autosport by Feral Interactive Ltd GRID™ Autosport on the App Store
  29. FridgeMagnet

    FridgeMagnet Administrator

    Steamworld Heist. Tactical RPG with turn-based side-scrolling missions, so it’s sort of steampunk western space robot Lemmings.

    Easily the best part of combat is Sharpshooter weapons, which let you bounce shots off map elements and have reflective laser sights that show the route - this has practical benefits (it’s the only way to get round the shields that some enemies carry as far as I can see) but is also great for situations where you could have just shot someone in the face but decided to zigzag the bullet between three separate objects first.

    Grenade launchers are amusingly dangerous as they have the same bounce mechanic but have no laser sights and also do friendly fire damage. Mostly you can just retreat if you see enemies with that weapon class and they will proceed to fuck each other up trying for unlikely bounce shots.

    It’s well animated and designed and has plot and characters and stuff, but all tactical RPGs live or die on the basis of the fights, and so far it’s doing pretty well there.
    mrs quoad and tommers like this.
  30. tommers

    tommers Yourdisco needs you

    I liked it a lot. Buy Steamworld Dig 2 on the switch if you haven't already. Different type of game but same developer.

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