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Horizon Zero Dawn

Discussion in 'gaming and consoles' started by Vintage Paw, Jun 16, 2015.

  1. 8den

    8den No I'm pretty sure that was 8ball...

    Just did my first cauldron, surprisingly easy given all I'd heard, may kick difficulty up past normal.
     
  2. Voley

    Voley The Prebendary Of Wetwang

    I've got it on Normal and I'm finding it tricky. Bit stuck on the battle at the end of 'The Proving' atm. Mind you, I'm used to wandering round Skyrim / Witcher 3 for hours on end doing nothing more taxing than incinerating the odd chicken.

    Great game though. I played it for so long yesterday my contoller ran out of juice. Don't think I've ever been that immersed in a game before. It does take a bit to get going mind moon. I'd stick with it though.
     
    Badgers likes this.
  3. 8den

    8den No I'm pretty sure that was 8ball...

    That first battle was tricky for me, because I kept wandering into a rather vicious corrupted zone.
     
  4. Voley

    Voley The Prebendary Of Wetwang

    Maybe that's what happened with me. Dunno though - I'm only just finding out about corruption now having defeated the 'demon' at the end of the level. I think it might just be that I'm a bit shit at all-guns-blazing fighting bits. I never really liked end of level bosses - I find the repetition of getting killed loads but finally finding a place to hide where you can repeatedly bomb something a bit crap. Which is how I did this one, eventually. Might go down to easy if I keep struggling.
     
    Badgers likes this.
  5. 8den

    8den No I'm pretty sure that was 8ball...

    The trick is preparation. I watched some videos online. Mad ideas. Like lay a bunch of traps and use a fire arrow to explode it when a big beast is close. And have laid a bunch of explosive trip wires in front of you so when they charge they hit them bang on. And before going in for the kill frost bomb the shit out of it. It weakens them. As I understand it you really have to hunt the big beast later on. Before you attack stalk them, lay traps and then taken them down.

    http://kotaku.com/tips-for-playing-horizon-zero-dawn-1792826368
     
    Voley likes this.
  6. 8den

    8den No I'm pretty sure that was 8ball...

    Fuck me I just met my first thunderjaw!

    [​IMG]
     
    Voley likes this.
  7. 8den

    8den No I'm pretty sure that was 8ball...

    It's really fucking tough. I mean really tough. Particularly after you leave the sacred lands. I've still not got a thunderjaw. But the key to most big heavies is weapons with a high tear factor. There are pressure arrows, they knock off components. For larger beasts, this is absolutely crucial. The Thunderjaw has about 4 different ranged attacks and a radar installation on it's back. Meaning it can find you if you are hidden, knock off the radar unit and some of it weapons and you can actually pick up some of its weapons to kill it.

    Some tips.

    If you're badly wounded and haven't achieved much reload from save will get you back its full health. It's really annoying that your health doesn't regen nor does saving giving you a full health bar. It may feel like The Witcher or Skyrim or any other fantasy game, but pausing seeing some snapjaws and deciding to kick their ass is a surefire way to get killed.

    There are tutorial questions for each weapon. You need to access them in the quests menu. But they're easy XP.

    Cauldrons do two things
    Great for resources and you learn how to hack bigger and scarier beasts each time.

    Bandit camps are a good source of shards.

    There's a golden travel pack available in the day tower and any merchants east of there. It's cheap and it gives unlimited fast travel. Crafting travel packs is a pain.

    Never ever go into a fight with anything bigger than a sawtooth without a serious plan.

    Run away. Most animals will stop tracking you after you leave their terrain.

    Big long battles attract scavengers and other creatures.

    Merchants require more than money for big ticket items, it could be lens, or a machine part, if you're short on anything, you can "create a job" putting a mini quest in your misc questions.
     
    Voley likes this.
  8. ffsear

    ffsear Well-Known Member

    There seem to be soo many good open world games around at the moment. I'm playing the new Zelda, buy hoping to find time for this too.
     
  9. 8den

    8den No I'm pretty sure that was 8ball...

    just completed cauldren zeta the cauldren's aren't marked in any particular order but I've seen read the game guides and this is supposed to be one of the last cauldrens you takeover, it's an absolute bastard and took about half an hour as I was underequipped and didn't have the right weapons, but i now can override thunderjaws, tempted to try and find one at some point and wreck havoc.
     
  10. 8den

    8den No I'm pretty sure that was 8ball...

    Load of time off this week. I'm at about 70% play through. I'm @ lvl 39, I've completed one main quest, but the overall plot still isn't over. To be honest I've got loads of side quests (each time you find a largish settlement you'll see exclamation points indicating new side quests. I've not really bothered with them because the two main quests (the Shadow Carja and the secrets of Zero Dawn, are really interesting and engaging). I've climbed every tall neck, and cleared every cauldren.

    There are niggles. Weapon swapping is really clunky. Having to restart from a save to regain health too. It's also annoying that when you pick up weapon mods it doesn't tell you what they are for. (but with the advantage if you're near a hunting spot, the prey will respawn). And it is bloody tough, but getting alot easier. I'm only now realising the importance of armour and having lots of outfits. The Carja desert warrior with some fire resistant mods is pretty much made of asbestos and vital when taking out bigger beasties.

    Theres still some machines I've yet to tackle properly (rock breakers and wild thunderjaws). The hunting trials seem interesting but like anything in the game, there's a really steep learning curve, certain trials are impossible without the right kit and skills, and the game doesn't tell you what they are, you are to work out what to use yourself.
     
  11. 8den

    8den No I'm pretty sure that was 8ball...

    Level 40 and nearly finished and I'm tempted to go back and restart.

    Mainly because I'm only now getting combat. I didn't realise how important armor was in the game, and how much easier alot of earlier encounters would have been had I used it. Also combat in general I'm just getting. I never used rocks until a while ago and they're crucial For hours of game time I ignored them, and they're amazing when a machine comes sniffing by you in the long grass, or you need to distract one while you . And how tooling up and really laying an ambush and looking not just at the machines you're targeting but also nearby machines that will be drawn to the combat. And how crucial targetted shots are. Also although the game seems sand boxy I've often found that following the quests and nearby quests often bring you where you ought to be at the right time. For example I hit the cauldrons and hunting grounds in the wrong order. Also it's useful to do side quests and hunting grounds as when you come across them. But again some hunting ground challenges are literally impossible before you've acquired the right weapons/skills. I charged around to willy nilly when instead the games' plot encourages exploring but offers a really steady guiding hand to lead you on the way.

    The game has a really steep learning curve. the way it explains element damage and critical hits is at best too quick, and the complicated weapons system is poorly explained. But the storyline and game are amazing. So I'm tempted to restart on hard.
     
    Voley likes this.
  12. 8den

    8den No I'm pretty sure that was 8ball...

    I've gone back and restarted.

    Firstly, do the side quests. The same writing team behind FNV wrote the script and the world they've built is really engaging.Yes like most RPGs it's go here and kill X, but I've never taken out the same baddie twice, most deal huge amounts of melee damage and can be approached multiple ways. I've given up on both the rattler and shadow sling (the later is only really effect as a ambush weapon, firing at enemies on the go it's too slow. So I've discovered the war bow, using the tinker mod I can increase handling and electrical damage, so if I'm attacking a stalker (stealth capability, lazers, lethal melee attack, and drops mines when it panics. Is I lay down a lair of shock bombs, to slow them down, using shock arrows to bring them down, tearblast to remove their weapons and armour and then skip back and let the blast sling do the work.

    But again do the side questions, I did the hunting lodge quests and it's actually surprisingly effective, and you get four new weapons out of them (well three improved weapons, and a tearblast shotgun. Which can be ludicrously dangerous, it knocks off alot of components often triggering their area effect mod. I fired one point blank at a long leg and must have been thrown back 30 feet in the resultant shock wave.
     
    Last edited: May 4, 2017
    Voley likes this.
  13. sleaterkinney

    sleaterkinney Well-Known Member

    I like it a lot.
     
  14. 8den

    8den No I'm pretty sure that was 8ball...

    Literally just finished it.

    Thoughts. The side quests are generally riveting and entertaining. The voice acting is superior and the plot excellent. Alloy is up there with the last of Us' Joel and Elle in compelling player characters, and the main plot is fantastic, enjoyable and keeps you guessing right to the end, with
    Mission Data points suggesting where the next DLC will take you, and a post credit end game sequence that sets up a sequel as well as any Marvel movie"]

    Towards the end of the game you gain access to some nifty ancient tech shield armor which really helps when the game kicks up the difficulty level, but having a wander around I was worried it would overbalance the game. At high levels in Skyrim aside from specific encounters, even attacks from dragons are boring after a while, but even with the shield armour horizon zero dawn will kick your ass if you decide to charge head on into a bunch of ravagers or long legs (mid level enemies) without putting a degree of thought and effort into it. There were two corrupted rockbreakers in a level 34 corrupted zone that still took three or four goes to get right despite me being totally maxed out. I actually had to stop check the wiki and research how to fight multiple rock breakers before I worked it out (trick is treat them like the monsters from tremor, and they can't tunnel through rock, so you need to lure them to right terrain.

    Outstanding game, bring on the dlc.
     
    Last edited: May 13, 2017
  15. 8den

    8den No I'm pretty sure that was 8ball...

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