Genghis Cohen
Minister For Scrabble
Dandred said:You have a very good point.
But, for some reason I think that when the people made HL1 they had no idea about the success it would bring, the 'expansions' were an after thought.
Now we have a gaming industy were the after thoughts, are a money maker.
That is what people seem unhappy about........look at BF2, Oblivion ect and all the extras people have to pay for.
Do you want to buy a game knowing you will have to keep on paying just to play the game?
You dont 'have' to pay for any of them, I've got both those games and have never bought an expansion for either, they're still both good games, though I thought the orrery thing was a pisstake, sticking a door there and everything.
I think theres a difference between Episode One/Two/Three and the likes of opposing force and blue shift, the latter never really did anything for the story and imo was just cashing in, I only got them as part of some GOTY pack, whereas the episodes will advance the story, will it be in a 'lost' type fashion to keep people buying ? quite probably, was the ending of HL2 a complete pisstake ? Yes, they might as well have just gone 'Thanks for playing, why not try a higher difficulty setting ?' But that didnt stop it being an outstanding game.
There was a tradeoff in HL2 between the technology and gameplay, HL1 was built on the quake engine which gave them more time to do other stuff, whereas HL2 is all original (and still looks great now,) plus its got the modified havok physics engine, but the balance was right in the end.


