Yeah, the politics are a bit of a pain at times, but theyre usually entertaining enough. Hes welcome to come and try to pod me, but I dont expect He'll have much luck - I dont think I've been podded for months now, and eve then it was a disposo-clone that I suicided into a gatecamp. TBH, at the moment I'm generally spending most of my time doing invention and other manufacturing, so I'm not even in space much. Even if I am I'm usually inside a POS shield. I really must get some PvP soon, but the money is too good to stop right now.
I'd far rather take the word of my own corpmate than him anyway. We dont make snap decisions in response to negotiations, as we are not a dictatorship. We dont vote either, unless we are unable to come to a clear consensus, which 9/10 times we can.
We really arent worried about the mercs. They fight well and we are enjoying the change from fighting OSS.
Anarcho-Capitalism innit.
It depends how you want to play it. A lot of corporations are actually run on collectivised lines, where everything gets handed to the corp. The corp then supplies everything the members need. A lot of the most effective PvP corps are run on those lines because it allows close control of the composition of the fleet. The problem is that a strong corp or alliance needs industrialist characters too to actually generate income (piracy is usually a loss making business). Pure industrialists dont tend to want to join corps that have that outlook for obvious reasons, so communistic corps have to be made up of self sufficient players with second characters that handle the money making side enabling the main to PvP without constantly having to go away and grind for ISK.
I'm personally involved in a co-operative type group for my invention activities. Individually none of us could have been as successful as we are now. All our resources are pooled and we all get equal payouts every month. We sell at just above cost to friends, and sell at fair prices to those we don't know. We make more money than most, but are generally generous with it, helping out newer players in our corp etc.
I know one guy in game who is a ruthless capitalist though. He runs an in-game bank and a shares based scheme (IPO). Investors have a choice of 2 accounts with different rates of compound interest, or can buy shares upon which he pays a dividend. He uses the money to invest in trading, moving items from trade hubs to lawless space and selling at a profit. In 3 or 4 months he's personally made enough cash to buy a mothership, the second largest ship in the game. Most of these supercapital ships are owned by corporations, yet he has his own personal one....

If he were to sell the ISK for real cash, by the standard market prices he would make about $750.
The problem with this guy though, is his main concern is his bottom line. I dont think he really does any discounts for his own alliance mates, although to be fair he does a lot of work for the organisation. Its all just like the real world in microcosm.